Art and Artists
Overview
This week was focused on primarily non-code work. I ended up focusing on an area where I am quite inexperienced, namely the area of finding, filtering out, and selecting an artist. It was a tedious and quite unfun task, but it needs to be done.
Art and Artists
I am a programmer, not an artist so I made a few mistakes. Namely focusing on 2d artists.
This was a mistake because as one of the artists I reached out to kindly told me, I would need to commission an entire new animation for each building for each orientation. That's a lot of work.
I was told that hiring a 3D artist and doing a UV map to a sprite sheet might be wiser. After a bit of research I agreed. This advice was appreciated and helped set me in the right direction.
Before I was told this though I did get some concept art that's pretty cool.
A bit too round compared to what I was looking for but cool for sure.
Quite like this one.
Sadly this 2D concept art can't really be taken further, but it helps define the game energy which is a good thing.
Conclusion
The week was full of new things for me, but I learned a lot. Now I am in the process of hiring a proper 3D focused artist and should have more to show you there soon.